A dead burned out star impossibly trillions of years old. A leftover miracle that has survived both the previous existence and the birth of ours. The Black Sun is a unique treasure, or perhaps curse, discovered by accident. Research Base Onyx rests a safe distance from the site of the anomalous Dark Star, close enough to maintain contact with Ground Base, where 6 intrepid researchers dig and study the Black Sun in hopes of learning about it, our universe, and ourselves.
That is until the distress call…
Face yourself, face your future, face choices you didn’t make, and face your ultimate fears as you work your way from the fuligin surface of the dark star down beneath the surface to an eldritch horror older than time itself. He who dwells in the Black Sun.
This whopping 70 page module includes:
A procedurally generated station that uses time shifts and skips, you never truly enter the same area twice.
6 ever changing NPC’s who appear to help, hinder or terrorize, sometimes all three.
D10 and D100 tables for reality bending effects in near space, time and reality shifting horrors on the surface, unnerving distress calls, time shifts, paradox encounters, medical supplies and pre-reality artifacts.
Paradox Points, a new mechanic that results in more disturbing encounters the higher it gets and encourages party splitting.
20 rare and bizarre artifacts from a reality before ours.
11 horrors and villains, including the merger, a horrific monster comprising multiple versions of the PC from different realities.
2 full length connected adventures across 3 fully detailed sites on and under the surface of the Black Sun
He who Dwells in the Black Sun is written for Mothership 1E. It is a combination of hard and theoretical science fiction with creeping element of eldritch horror with campaign style pay in mind.
Mothership 1e
Short Campaign
Thorium90
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